Archive for the ‘Diablo 3 rumors’ Category
Thursday, February 12th, 2009
Jay Wilson stated in an interview that dungeons will be randomly generated – in true Diablo tradition. Btw, Jay is Diablo 3 lead designer.
Outdoors will be persistent, however, and will not change from game to game. In other words, you can use landmarks in multiplayer as meeting places. I.e. Meet me by the river ford.
CG: Are the dungeons still going to be randomly generated?
JW: All the dungeons’ layouts are randomly generated. The exteriors are not. We have a new system of adventures that allows us to cut sections out of the terrain to put random — whatever — in there. We can put random terrain, we can put in scripted events — we wanted to add a lot more scripted events into the game.
So expect that outdoor monsters could be heavily scripted (as the terrain stays constant). They could run to a chest, get a bigger axe and come back.
The other thing I’d like to see in Diablo 3 is getting better, bigger “rogue camps”. Come on, Jay, you can make a city that’s more than 3 houses. Let’s hope that Caldium (picture right) is that city.
Tags: Blizzard, diablo, diablo 3, dungeon, gameplay, jay wilson, monsters, outdoor
Posted in Blizzard, Diablo 3 News, Diablo 3 in the media, Diablo 3 links, Diablo 3 rumors, Diablo 3 screenshots, Diablo 3 videos | 4 Comments »
Friday, January 9th, 2009
The runes (thought not runewords) make a return to Diablo 3. They’ll still drop from monsters, however, they will be used in a way that’s VERY different from Diablo 2.
OK, let’s go over how runes worked in Diablo 2. There are 33 runes that drop from monsters. Note that some runes drop often while others drop extremely (e.g. Zod rune). Also, there are items with sockets that are able to take runes (or jewels). Some rune combinations (called runewords) create Runic Items, which are among the most powerful items in the game.
For example, socketing the runes Hel + Ohm + Um + Lo + Cham gives your axe or hammer a whole bunch of additional stats and it also adds the label “Doom”.
OK, so what are the changes to the runes in Diablo 3? Runes will still be used to CUSTOMIZE your character, however, runes no longer modify ITEMS. Instead they’ll be added to skills (each skill has a single rune slot).
Also, to make runes easier to use, rune names will be changed to reflect their effect, e.g. Rune of Multistriking. How does this affect gameplay?
For example, a Minor Multistrike Rune attached to the Skull of Flame will make projectile skip along the ground once , but higher quality Runes like the Major Multistrike Rune may raise the amount of bounces and the distance traveled by the projectile.
Jay Wilson, Diablo 3 Lead designer, expressed his strong desire to make each skill customizable while at the same time retaining the uniqueness of each character. In other words, he doesn’t want the Barbarian to be able to mimic the Wizard by adding certain runes to skills.
Tags: diablo, diablo 3, gameplay, jay wilson, rinewords, runes, skills
Posted in Blizzard, Diablo 3 News, Diablo 3 gameplay, Diablo 3 in the media, Diablo 3 rumors | No Comments »
Sunday, January 4th, 2009
Now, prepare to be surprised by some of the reasoning behind this “news”. Diablo 3 release date has been a hot topic and we’ve all heard the usual Blizzard rhetoric that Diablo 3 will come out WHEN the game is ready.
First, some background: a guy who played Diablo 2 for years got a DOL rune and experimented with it until it crushed the game. He got an error message … a series of meaningless numbers. Or are they?
64 69 61 62 6c 6f 20 33 20 20 30 39 2f 30 39 2f 30 39.
So why is this significant in ANY way? OK, this is the geek part: 64 69 61 62 6c 6f 20 33 20 20 30 39 2f 30 39 2f 30 39 is hex for : Diablo 3 09/09/09. That means that if you translate the hexadecimal code, it gives you Diablo 3’s release date.
Now, the critical part. How likely is that Diablo 2 developers knew in advance when Diablo 3 will be released? NOT LIKELY. At the same time, if I were head of development at Blizzard and I was a bit of a numerology freak… I’d pick EXACTLY this date. Why?
Well, it’s pretty obvious. 09-09-09 represents 666 if you turn it upside down. The number of the beast! (cue the Iron Maiden song here)

Tags: diablo, diablo 3, release, release date
Posted in Blizzard, Diablo 3 News, Diablo 3 humor, Diablo 3 in the media, Diablo 3 rumors | 28 Comments »
Friday, December 12th, 2008
A Diablo 3 Community Manager requested community feedback on Diablo 3 items and their names. See if you can contribute…
Remember those useless properties on some Diablo 2 items? Well, no more of that. You can go to battle.net and help brainstorm some of the affixes and modifiers for items. Go to forum.
Here’s an item to get your creative juices flowing!

Tags: Blizzard, diablo, diablo 2, diablo 3, items, modifiers, properties
Posted in Blizzard, Diablo 3 News, Diablo 3 in the media, Diablo 3 rumors | 3 Comments »
Tuesday, September 23rd, 2008
Wow, this rumor puts the Diablo 3 release date on 09-09-09!
A recent rumor that Diablo III will be released BEFORE Starcraft 2 actually prompted Blizzard to officially address the issue of the release date.
Here’s the summary in short: Battle.net 2.0 will be released simultaneously with the release of Starcraft 2. The best guess for that is early 2009, with a Starcraft 2 beta coming out late in 2008.
So Diablo 3 will come out AFTER that … possibly by the end of 2009. An encouraging news will be if Blizzard have a playable “demo” at Blizzcon.
Update: Here’s the quote from Rob Pardo (Wired blog):
A lot of the way we develop is: We wanna make sure the game is really fun and the visual fidelity we want … we wanna make sure we have a small area that feels really done so we know what to build. So even though it looks really complete a lot of the content is just not there. We have a long ways to go to build each of the different acts in the game and put in all the quests and all the different monsters. We have a lot of development ahead of us before it will be something … It will definitely be out after StarCraft II.”
I hope this answers the last comment!
Tags: Blizzard, diablo, diablo 3, release date, starcraft 2
Posted in Blizzard, Diablo 3 News, Diablo 3 in the media, Diablo 3 rumors | 67 Comments »
Friday, August 8th, 2008
This news just came in from Gamasutra . Brian Morrisroe, art director on Diablo 3, is leaving Blizzard.
In light of the whole argument about the new COLOR in Diablo 3 screenshots, you’d expect someone to lose their job. Not so this time, Brian is leaving on his own accord. What’s more, Blizzard said that Brian’s art direction is nothing short of amazing!
Part of Morrisroe’s legacy will likely be the somewhat controversial art design for Diablo III, which fans lambasted vocally in online petitions for what they thought was a lapse in its predecessor’s traditionally bleak, Gothic look.
“This change won’t impact the game,” continued the statement. “We’re really pleased with the look and feel that Brian helped create for Diablo III, and the new person we bring onboard will work with the other artists on the team to maintain the art style moving forward.”
If you ask me, that’s like making a pink Harley Davidson and then say it’s just like we always wanted.
Tags: art, art director, dark, diablo, diablo 3, gothic, screenshots
Posted in Blizzard, Diablo 3 News, Diablo 3 in the media, Diablo 3 rumors | 31 Comments »
Tuesday, August 5th, 2008
In an attempt to steer Blizzard into a darker world for Diablo 3, gamers have done some Photoshoping on Diablo 3 screenshots. The new screenshots are darker, the colors are less saturated.
I must say I’m impressed with the result (see below). Not Blizzard though. Jay Wilson, designer for Diablo 3 speaks out:
Now in terms of the actual texturing, this texturing, where they grayed out everything and it’s very flat and the monsters are all kind of a similar tone — that does not play well. It’s very boring to run through more than a couple of times, and it’s very difficult to tell creatures apart and pop them out of the environment. So those things don’t really work for us. A lot of the lighting stuff I think is very cool, but it’s also not very doable for us.
Let me know what you think. I understand these shadows can be tough to do in a 3D engine but let’s not forget Diablo 3 is supposed to be gothic horror, not cartoon-like fantasy like WoW!

Tags: dark, diablo, diablo 3, gothic, horror, news, screenshots
Posted in Blizzard, Diablo 3 News, Diablo 3 in the media, Diablo 3 rumors, Diablo 3 screenshots, Diablo 3 videos | 59 Comments »
Sunday, July 9th, 2006
Update (June 28): Diablo 3 has been announced at the WWI in Paris. You can now review the Diablo 3 trailer, screenshots, as well as demo.
Although Blizzard still haven’t confirmed it officially, there’s a ton of RUMORS about an unveiling of the new Diablo at Blizzcon.
As a long-time Blizzard fan, I’ve decided to track all news (and rumors) about Diablo 3. Bookmark now. Subscribe to the RSS too!
Oh yeah, Dame Kraza was my first Diablo 2 character. You can download a save game of this ice sorceress.
Posted in Blizzard, Diablo 3 News, Diablo 3 gameplay, Diablo 3 in the media, Diablo 3 rumors | 179 Comments »