Diablo 3 screenshots redone

In an attempt to steer Blizzard into a darker world for Diablo 3, gamers have done some Photoshoping on Diablo 3 screenshots. The new screenshots are darker, the colors are less saturated.

I must say I’m impressed with the result (see below). Not Blizzard though. Jay Wilson, designer for Diablo 3 speaks out:

Now in terms of the actual texturing, this texturing, where they grayed out everything and it’s very flat and the monsters are all kind of a similar tone — that does not play well. It’s very boring to run through more than a couple of times, and it’s very difficult to tell creatures apart and pop them out of the environment. So those things don’t really work for us. A lot of the lighting stuff I think is very cool, but it’s also not very doable for us.


Let me know what you think.
I understand these shadows can be tough to do in a 3D engine but let’s not forget Diablo 3 is supposed to be gothic horror, not cartoon-like fantasy like WoW!

diablo 3 screenshot redone

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59 Responses to “Diablo 3 screenshots redone”

  1. kratos says:

    what does everyone reaing my comment think the next three diablo 3 classes will be? Keep in mind blizzard appears to want to increases the speed of combat, so therefore a hit and run archer type warrior is probably out, so give me your opinions, and no cleric/paladin type character I doubt there will be any type of character like that. Also blizzard stated no other characters will be returning, its only the barbarian coming back.

  2. Pewpdaddy says:

    As stated above … To the umpteen sissies crying about the layout of the footage that we’ve seen that is likely the first effing dungeon … You dont know where the plot is at this time … You dont know crap about the game yet … And you’ve seen video prefabbed in parts of the enviroment that are “working” the game isnt going to be out for a year or more … and yet your sure you already dislike the art … What if outside for this Chapter is all fluffy bunnies and butterflies… If its good you’ll still play it … I find it very hard to believe that the depths of the burning hells will be all fluffy … Its a very small part of the game and all the sudden the entire game is too bright and cartoony … Let them show some other dungeons before you start trashing them … Get your heads out of your @$$’s … bunch of friggin crybabies…

  3. ULAMSS5 says:

    The original one is so much better like duh. for those who has problems with the radius, you don’t play diablo enough to know that, the bigger your own radius, the bigger the range the enemies can see you in dark places. means that your radius is small = enemies can’t see you. radius big = enemies can see you. =.= .yeah but seriously, they should just continue to put in the brightness/gamma/contrast shit for those DARK players.

  4. ULAMSS5 says:

    as for the new character thing… hmm… SUPER MEGA KITTEH? or…such-a-big-mouth-you-have-GRANDMA? but seriously though, the main ones who will be in, there will definitely be 1. a paladin- like class, the most.. “balanced” one that is in almost all the mmorpgs, and there will be a heavy melee unit, slightly slower, which is probably taken by the barbidie. and also there will be an archer-like person, and a magical dude. they as “basic”s in about allll of the RPG and those kind of stuff. maybe they’ll put in jedi masters, Super saiyans, Hokages, Gundams, Sonics, Marios, justice league heroes, that-cow-we-saw-in-D2-act-1-in-town, and maybe the chickens too? hmmm probably even a 3 year old kid would be a class. lol.

    p.s. most of this post was meant as a joke, and this was in reply to Kratos.

  5. kratos says:

    Pewpdaddy its very ignorant of you and everyuone else who agrees with your statemjent to say something like that, my reasons being that diablo is meant as seen in the original to have a dark as in gothic and scary feeling, diablo 2 was the first to raun this, but its meant to be like this because the original is the focal point of a games theme. Its not the colours that make it dark or least all becasue of the colours, its the sounds,music,story,characters such as the music is triatram which had a very eiry feeling to it, so much that i had to get a q-tip from my washroom, no just kidding not that kinf of ear. Anyways as i was saying this is i think what the players of diablo are thinking, not neccesarily the colours(iv discovered people dont realize themselves what they are trying to say) So now Mr. Pewpdaddy why dont you go play a song on the piano or read a nice book. Next three character classes will be Spidervine (combination of spiderman and wolverine) the Cootie Monster, and Robo Bobo.

  6. Chard says:

    Surely in game you can just lower the gamma, like in any game and it will become darker? most of the time i play on a high gamma setting on games because it makes the colours more vivid and a nicer playing experience, although i understand that diablo is a gothic horror thing and you want to be scared when monsters jump out of the dark corners and claw at you!

  7. Weirod says:

    DIABLO III is going to be awsomeness. Quit whining bout the lack of darkness. There are so many places in D2 that were as bright as the unaltered pic. Some places are even brighter. I do agree, however, that rainbows should not be in D3. I didn’t notice it myself, but I will have to give that a no go. No rainbows please. But as I was saying, the area you go through after you defeat the Ancients was pretty bright too. Thats supposed to be the last dungeon as well! It was only when you got to the lowest level of that dungeon did the walls turn red and you had to fight Baal’s minions. I think that all of you who whine about the darkness have selective memory. Most of the people who did MF runs would remember mostly dark places because the best places to MF were dark places (like doing Meph runs), but those places were only a small fraction of the game. The same goes for the gameplay demo. That is a very very small fraction of what is to be D3. There is plenty of room for darker dungeons just like there was in D2.

  8. Weirod says:

    That last bit in my last comment seems contradictory, so I’ll clear it up. What I mean is that the levels in Diablo 2 ranged from being bright to being very dark and that it will be the same with D3.

    Now I’m just going to conjecture. The darker levels do tend to be better and a lot more fun to play. Usually, the darker the dungeon, the badder the boss. Maybe that is why they decided not to show a dungeon that was dark. Then they would have to reveal a bada$$ boss. The boss in the second bit of the video was pretty bada$$ enough though. So imagine what you would have to face during the levels in hell! XD

  9. Simon says:

    Spot on people, the game is not completed and as such I am SURE there will be darker dungeons.

    I simply do not understand how people can say “From the tiny tiny bit of the game I’ve seen I can hereby confirm that the game is crap, is exactly like wow, (and my favorite) will not be fun”

    Nice crystal ball, I wish I could predict the future like that…

    I hope the next dungeon that Blizzard showcase for fans is the most gritty, dark environment in the game simply to shut the art haters up.

    -Simon

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