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	<title>Diablo 3 &#187; jay wilson</title>
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		<title>Diablo 3 outdoors persistent</title>
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		<pubDate>Thu, 12 Feb 2009 12:39:02 +0000</pubDate>
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		<category><![CDATA[Diablo 3 News]]></category>
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		<category><![CDATA[jay wilson]]></category>
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		<guid isPermaLink="false">http://www.maxfreak.com/diablo3/?p=154</guid>
		<description><![CDATA[Jay Wilson stated in an interview that dungeons will be randomly generated &#8211; in true Diablo tradition. Btw, Jay is Diablo 3 lead designer. Outdoors will be persistent, however, and will not change from game to game. In other words, you can use landmarks in multiplayer as meeting places. I.e. Meet me by the river [...]]]></description>
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		<title>Diablo 3 runes</title>
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		<pubDate>Fri, 09 Jan 2009 05:20:08 +0000</pubDate>
		<dc:creator>admin</dc:creator>
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		<category><![CDATA[jay wilson]]></category>
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		<category><![CDATA[runes]]></category>
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		<guid isPermaLink="false">http://www.maxfreak.com/diablo3/?p=256</guid>
		<description><![CDATA[The runes (thought not runewords) make a return to Diablo 3. They&#8217;ll still drop from monsters, however, they will be used in a way that&#8217;s VERY different from Diablo 2. OK, let&#8217;s go over how runes worked in Diablo 2. There are 33 runes that drop from monsters. Note that some runes drop often while [...]]]></description>
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